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Hi Here’s a worksheet to create your henchmen. 1) Pick their story job/archetype. ☐ The Dragon: Big Bad’s right hand man / #2 / chief lieutenant. ☐ The Heavy: the most active threat the hero tangles with, even if they’re not the top villain. ☐ The Gatekeeper / Threshold Guardian: blocks access to a place, person, or clue. ☐ The Tracker: keeps the hero from ever truly getting away. ☐ The Temptation engine: tries to pull the hero off the path. 2) Define their rank + reach. ☐ What’s their title in the villain ecosystem? (captain, fixer, consigliere) ☐ What can they command? (people, money, magic, access) ☐ What can’t they do without permission? (jurisdiction limits = tension) 3) What’s their work style? ☐ Full-Fledged Antagonists (Scary on steroids.) ☐ Punch-Clock Villains (They’re there for the paycheck.) ☐ Incompetent lackeys (Accidentally sabotage the plan.) 4) Pick their weapon. ☐ Muscles ☐ Brains ☐ Guns ☐ Knives ☐ Bombs 5) Give them a signature. ☐ A distinct tactic (poison, intimidation, manipulation, charm) ☐ A distinct presence (stillness, speed, menace, humor,) ☐ A distinct tell (polishes a ring, wipes hands after a fight, hums) ☐ One humanizing detail (not to soften them, but to sharpen them) 6) Decide their cruelty style. ☐ Surgical (clean, efficient, minimal emotion) ☐ Performative (makes an example, sends messages) ☐ Personal (enjoys the intimacy of harm) ☐ “I’m doing this for your own good” (chilling) 7) Nail the loyalty glue (why they stay.) ☐ Fear (of the boss, of poverty, of exposure) ☐ Belief (ideology, religion, “the boss is right”) ☐ Love / devotion (twisted, obsessive) ☐ Debt (the boss saved them, owns them, blackmails them) ☐ Ambition (they want the crown, or at least a nicer chair) ☐ Addiction (power, status, violence) 8) Choose their end state ☐ Defeated (clean loss) ☐ Escapes (recurring nightmare) ☐ Flips (betrays the boss, temporarily aligns with hero) ☐ Promoted (becomes the new Big Bad) ☐ Redeemed (rare, earned, and usually costly) More on HenchmenScriptnotes Ep. 692: Crafting the Perfect Villain (John August) Scriptnotes Ep. 465: The Lackeys Know What They’re Doing (John August) How to Write a Henchman Archetype Terrible Writing Advice: Evil Lackeys - video In Case You Missed ItThe Villain's Team: How to Write Henchmen Writing Strong Villains Using the Villain's Journey Cheers, Lindsey Thanks for reading! You can share this article here. Was this week's newsletter useful? Help me to improve! Click on a link to vote: 👍Super! - 😐 Meh - 👎 Not my jam |
Hi, I’m Lindsey. I love helping people discover their superpower, create compelling content, and feel excited about pitching and networking. I teach people how to pitch like a boss, network like a VIP, and write like an Oscar winner. Subscribe to my weekly newsletter for actionable creativity and career tips.
Hi Reader, Give your Big Bad a staff meeting worth attending! Supervillains, spies, and wizards rarely work alone. Even the most dramatic Big Bad needs a support system: henchmen, minions, and evil sidekicks. A great henchman is built from three ingredients: Distinct identity: We recognize them instantly. Real motivation: They’re not just evil furniture. Clear function: They have a job in the villain ecosystem. Let’s build your evil team. Make Them Pop: The No Numbers Rule Henchmen should...
Hi Reader, Last week we talked about the villain's journey. Now let's build your villain. 1) Villain or Antagonist? A villain is a malicious character who opposes the hero through selfish, immoral actions. An antagonist is anything that opposes the protagonist’s goal (person, force, idea, emotion). ☐ Is your opposing force malicious (villain), or simply in the way (antagonist)? 2) The Villain thinks he’s the Hero. Your villain wakes up thinking: “I’m justified.” “I’m correcting an injustice.”...
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